# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file '/Users/mrnhim/Dev/Python/GameTan/trunk/GameUI/OptionDialog.ui'
#
# Created: Wed Nov 10 00:03:20 2010
#      by: PyQt4 UI code generator 4.8.1
#
# WARNING! All changes made in this file will be lost!

from PyQt4 import QtCore, QtGui

try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    _fromUtf8 = lambda s: s

class Ui_OptionDialog(object):
    def setupUi(self, OptionDialog):
        OptionDialog.setObjectName(_fromUtf8("OptionDialog"))
        OptionDialog.setWindowModality(QtCore.Qt.WindowModal)
        OptionDialog.resize(400, 300)
        self.levelEasy = QtGui.QRadioButton(OptionDialog)
        self.levelEasy.setGeometry(QtCore.QRect(50, 190, 53, 20))
        self.levelEasy.setChecked(True)
        self.levelEasy.setObjectName(_fromUtf8("levelEasy"))
        self.levelGroup = QtGui.QButtonGroup(OptionDialog)
        self.levelGroup.setObjectName(_fromUtf8("levelGroup"))
        self.levelGroup.addButton(self.levelEasy)
        self.GameLevel = QtGui.QLabel(OptionDialog)
        self.GameLevel.setGeometry(QtCore.QRect(50, 130, 331, 41))
        font = QtGui.QFont()
        font.setPointSize(20)
        self.GameLevel.setFont(font)
        self.GameLevel.setObjectName(_fromUtf8("GameLevel"))
        self.mode4Player = QtGui.QRadioButton(OptionDialog)
        self.mode4Player.setGeometry(QtCore.QRect(260, 90, 82, 20))
        self.mode4Player.setObjectName(_fromUtf8("mode4Player"))
        self.modeGroup = QtGui.QButtonGroup(OptionDialog)
        self.modeGroup.setObjectName(_fromUtf8("modeGroup"))
        self.modeGroup.addButton(self.mode4Player)
        self.levelHard = QtGui.QRadioButton(OptionDialog)
        self.levelHard.setGeometry(QtCore.QRect(290, 190, 56, 20))
        self.levelHard.setObjectName(_fromUtf8("levelHard"))
        self.levelGroup.addButton(self.levelHard)
        self.levelMedium = QtGui.QRadioButton(OptionDialog)
        self.levelMedium.setGeometry(QtCore.QRect(160, 190, 76, 20))
        self.levelMedium.setObjectName(_fromUtf8("levelMedium"))
        self.levelGroup.addButton(self.levelMedium)
        self.submitButton = QtGui.QDialogButtonBox(OptionDialog)
        self.submitButton.setGeometry(QtCore.QRect(90, 240, 261, 32))
        self.submitButton.setOrientation(QtCore.Qt.Horizontal)
        self.submitButton.setStandardButtons(QtGui.QDialogButtonBox.Cancel|QtGui.QDialogButtonBox.Ok)
        self.submitButton.setObjectName(_fromUtf8("submitButton"))
        self.mode2Player = QtGui.QRadioButton(OptionDialog)
        self.mode2Player.setGeometry(QtCore.QRect(50, 90, 82, 20))
        self.mode2Player.setChecked(True)
        self.mode2Player.setObjectName(_fromUtf8("mode2Player"))
        self.modeGroup.addButton(self.mode2Player)
        self.GameMode = QtGui.QLabel(OptionDialog)
        self.GameMode.setGeometry(QtCore.QRect(50, 30, 331, 41))
        font = QtGui.QFont()
        font.setPointSize(20)
        self.GameMode.setFont(font)
        self.GameMode.setObjectName(_fromUtf8("GameMode"))

        self.retranslateUi(OptionDialog)
        QtCore.QMetaObject.connectSlotsByName(OptionDialog)

    def retranslateUi(self, OptionDialog):
        OptionDialog.setWindowTitle(QtGui.QApplication.translate("OptionDialog", "PyUIC4 Demo Dialog", None, QtGui.QApplication.UnicodeUTF8))
        self.levelEasy.setText(QtGui.QApplication.translate("OptionDialog", "Easy", None, QtGui.QApplication.UnicodeUTF8))
        self.GameLevel.setText(QtGui.QApplication.translate("OptionDialog", "Game Level", None, QtGui.QApplication.UnicodeUTF8))
        self.mode4Player.setText(QtGui.QApplication.translate("OptionDialog", "4 Players", None, QtGui.QApplication.UnicodeUTF8))
        self.levelHard.setText(QtGui.QApplication.translate("OptionDialog", "Hard", None, QtGui.QApplication.UnicodeUTF8))
        self.levelMedium.setText(QtGui.QApplication.translate("OptionDialog", "Medium", None, QtGui.QApplication.UnicodeUTF8))
        self.mode2Player.setText(QtGui.QApplication.translate("OptionDialog", "2 Players", None, QtGui.QApplication.UnicodeUTF8))
        self.GameMode.setText(QtGui.QApplication.translate("OptionDialog", "Game Mode", None, QtGui.QApplication.UnicodeUTF8))


if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)
    OptionDialog = QtGui.QDialog()
    ui = Ui_OptionDialog()
    ui.setupUi(OptionDialog)
    OptionDialog.show()
    sys.exit(app.exec_())

